package mygame.Model;

import com.jme3.scene.Geometry;

public class Planet {
	private Geometry geom;
	private float size;
	public Planet(Geometry geom, float size) {
		super();
		this.geom = geom;
		this.size = size;
	}
	public Geometry getGeom() {
		return geom;
	}
	public float getSize() {
		return size;
	}
	
	
}
